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Welcome to the Resolution Games blog!

My Reflections This International Women’s Day
Natalie Natalie

My Reflections This International Women’s Day

As International Women’s Day is upon us, I find myself reflecting on its purpose and ongoing necessity. I belong to those who feel that International Women’s Day is about celebrating the pioneering women who paved the way; reflect on progress and my efforts to date as well as strategizing my next moves toward a more inclusive world.

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Can I Play Demeo on Apple Vision Pro?
Team Resolution Team Resolution

Can I Play Demeo on Apple Vision Pro?

You’ve seen us bring the game to PC, PlayStation 5, Pico, PlayStation VR2 and most recently iPad and Mac. And now you can use the iPad version as a compatible app to play on Apple Vision Pro. Imagine playing Demeo on the largest screen possible with intuitive gestures for rolling dice and moving minis! This version is complete with direct and indirect input gestures as well as full gamepad support.

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The Long Road to Demeo Battles
Tommy Palm Tommy Palm

The Long Road to Demeo Battles

When we first envisioned Demeo – long before its 2021 release –  it was more than just a game. Demeo was conceived as a whole world filled with stories and adventures. But even more than that, it was conceived of as a system. A toybox where we could take the pieces everyone would come to know and love and find new ways to play with them, delivering more excitement than could ever be contained to just one release.

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What is Mixed Reality?
Team Resolution Team Resolution

What is Mixed Reality?

With new headsets coming to the market, including the Apple Vision Pro and Meta Quest 3, there are a lot of buzzwords and confusing terms in the industry right now when it comes to everything under the “XR” or “spatial computing” umbrella. So, we at Resolution Games have set out to clear up a few things. 

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How We Approached Map-Making in Demeo Battles
Team Resolution Team Resolution

How We Approached Map-Making in Demeo Battles

Demeo, the first game in the Demeo Action Role-Playing System, introduced players to five distinct environments to explore: from the dangerous depths of the Elven Necropolis to the sewers under Sunderhaven, the druid-filled Drych Forest, the sun-scorched Ronth Desert, and the tainted town of Ends.

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Life At Resolution: Pon, 3D Artist
Team Resolution Team Resolution

Life At Resolution: Pon, 3D Artist

To create art for a game, you need to have artistic ability, the ability to pay attention to detail, and a willingness to learn new techniques - especially when it comes to creating art for new technology.

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What does a Narrative Department do?
Ian Ian

What does a Narrative Department do?

“You write the story, right?”

Well, sort of.

The idea of a narrative department is still surprisingly new in the games industry. Even within development teams, there’s not a lot of knowledge about what people involved in narrative for games actually do and what they can do.

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Bringing Games to New Players
Axel N Axel N

Bringing Games to New Players

Hi there! My name is Axel, and I work at one of our Swedish offices in the town of Linköping as a part of the Resolution Tech team. We are a small team with a couple of distinct responsibilities.

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Creating A Dancing Character With Machine Learning
Mikhail Mikhail

Creating A Dancing Character With Machine Learning

In the last several years we’ve seen many incredible ways that machine learning (ML) has been applied to solving fascinating, hard problems out in the world. From predicting protein folding structures and novel drug molecule candidates to creating generally capable chatbots for work or play, ML has demonstrated its utility in many aspects of modern life.

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How Demeo’s Lore Came To Be
Julius Julius

How Demeo’s Lore Came To Be

There’s a master doc I’ve written for Demeo containing all of the lore for the game.

It’s 130 pages long. I know that’s a lot. It’s almost like this massive beast that feels a bit daunting once you meet it the first time.

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The Secret History of Bait!’s Solitaire
Team Resolution Team Resolution

The Secret History of Bait!’s Solitaire

As a member of the  Tinyverse team, our job is to create a fun social space adjacent to a game that facilitates interaction and play. We try to make features that are fun both socially and by yourself, in case you’re waiting for others to join you.

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8 Great Years - A Look Back at 2022
Tommy Palm Tommy Palm

8 Great Years - A Look Back at 2022

January marks our anniversary month at Resolution Games, and each year it provides us an opportunity to look back — not just at the year completed, but at our whole industry, and just how rapidly it’s grown since we first opened our doors in 2015.

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Life at Resolution: Tegan, Producer
Team Resolution Team Resolution

Life at Resolution: Tegan, Producer

Every team needs a person who helps them stay on track, meet deadlines and ensure that the hundreds of tasks the team is working on flow together flawlessly. For the Demeo team, Tegan is one of those people. Get to know why she enjoys working at Resolution Games.

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Creating Dedicated Mixed Reality Mayhem with Spatial Ops
Team Resolution Team Resolution

Creating Dedicated Mixed Reality Mayhem with Spatial Ops

At Resolution Games, we’re always experimenting to discover what’s possible when you combine big ideas with new technologies. Sometimes these experiments make their way into the public eye, like when we showed off Demeo running on next generation Snapdragon-powered AR glasses at AWE, or when Meta showed our early Quest Pro experiment Fish Under Our Feet in a showcase for their Presence platform. 

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